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Dude approached me. "Can you
make the makro/table determine afflicted organs?" Sure I could:
(* Repro 1 is Prostate for male
chars or Uterus+Ovaries for female ones; Repro 2 is Penis+Testicles or
See? However, let me point some things out. It won't change your
character's chances to survive. An injured main location will still be
useless after 8 points of damage, and if this main location is the
head, your character is still going to be watching radishes from
underneath (German idiom). Likewise, if your torso has been eighted,
you will still need a new body ASAP although the hit may have pierced
your appendix only. In other words: You might have determined the
bladder as hit-location, but the impact of an artillery shell in that
place will certainly cost you more than that. It's like a "surgical"
attack with a nuke. You might be able to drop the cookie right into the
town hall's chimney, but it will still flatten the city and everything
in a 50-km radius.
The Advanced Hit-Location Table (AHLT) was created to give a bit
more variation to how the damage could look like. It already has
sub-divisions for the torso: Chest,
Stomach, Hip and Groin. Even more sub-dividing may be
more harm than use to your GMing. An injured/destroyed organ is
something I would rather leave to the GM's free discretion as it can be
used as a plot hook. Also, an RPG system is supposed to keep things
simple rather than put realism to the max. However, if you really need
something to go by, you may use the rules below. I have I tried to
match the range of roll results with the size of the respective organs.
Where necessary however, I have taken vulnerability or sensibility into
account as well. Alright!
The chest has heart and lungs, so I'd say, on a d10, 1-3 is Heart, 4-6 is Lung's left
wing, 7-10 is Lung's right wing.
(Heart has 3 because it is the most
vital part (no kidding! :D) though smaller than left wing (3), and
right wing is bigger (4).)
The stomach, i.e. the lower part of torso, has the Stomach, Spleen, Kidneys, Pancreas, Liver, Gall bladder and Guts. They are all more or less
overlapping, so it is hard to have one injured and the adjacent spared,
though you theoretically could puncture the spleen with a grazing shot
that leaves stomach and guts alone. Judging from the size you could go
with the following: Roll a d10, with
1-2 Liver, 3-5 Stomach+Pancreas, 6-10 Guts. Define Spleen,
Kidneys and Gall bladder as 'can't be healed or surgically repaired':
Once they're hit by a bullet they're mince. So: Roll again. A 3 or less will cost you the
respective organ's "companion" as well: Liver – Gall bladder;
Stomach+Pancreas – Spleen; Guts – Kidney of choice.
The hip is basically the Pelvis as a big bone. Since it heals,
it's need for complete replacement depends on the damage only. Wing
that part. As for the hit-location "Hip", an injured pelvis won't
immobilise you much. This should be covered by the hit-location "Legs"
instead (see original AHLT).
Note that the whole Torso is spanned by the spine which could be
hit and damaged/destroyed.
I am not a specialist in wound ballistics. There are lots of kinds
of bullets out there, all having a different stopping power due to how
they work upon entry. (Not to be confused with Cyberpunk's SP, i. e.
armour value.) Some cause shockwaves and cavitation (hi-vel ammo, the
very one that is said to have this mystic neuro-shock effect -
nonsense, btw.), some scatter fragments (nasty!) and some just
punctuate. So, the number of affected organs always depends on the
nature of the projectile. It furthermore depends on the direction of
where the bullet hits from. But as said before, RPG systems generalise
and approximate things to keep the mechanics simple. Therefore I'd say:
Leave the anatomy to the Trauma Team and their tariffs and play along.
Use your own creativity and common sense. If you want to use it as a
plot hook, just wing what organ the character may have lost and make
him hunt for it. You are the GM. Nobody will ask you for autopsy
reports or surveillance videos to proove and support your tales and
decisions. You have the official right to make things up. In the
simplest case, the player does not want this type of adventure and
orders a quickly paid replacement the price of which is modified
according to availability and urgency. In that case, all the tables you
can roll things by would be memorised and prepared for nothing.
If you still are interested in what organs could be hit, visit
your Biology classroom/museum/library of trust. There will certainly be
wallscrolls and models of the human body. These materials will give you
hundred times a better understanding than any artificial table could
ever do. Knowing what you're talking about is the best way to GM
confidently. Good luck!
Got a suggestion, and here you are. You can now click on the
header of a column and the Picker will roll a sub-location for that
Don't get irritated by the
double-action on pressing and releasing the mouse button. It's just for
the functionality, not for the look, unlike Cyberpunk itself. ;)